#pragma once
#include "VisText.h"
#include <vector>
//using namespace std;
#include "GLListBase.h"

class CVisTexts : public CGLListBase
{
public:
	CVisTexts(void);
	~CVisTexts(void);

	CVisText *Add(const double &x, const double &y, const double &z, const wstring &Text);
	CVisText *Get(DWORD &Index);
	void Free ();
	DWORD Count () const {return (DWORD) VisTextVector.size();};

	wstring Name;

	std::vector<CVisText> VisTextVector;

	//DWORD IDOGL;
};
